Bram Jonkers

About

I’ve always been interested in both games and IT and the combination of the two, for example, programming games or apps. I’m good at it and moreover, I find it easy. This led me to study game technology and design. In my spare time I’m still gaming, but these days it’s even more fun developing serious and applied games.

My unique quality is my broad range of experience and knowledge within the world of game design. In the last few years I’ve worked on a wide variety of game related projects, ranging from video games, board games, escape rooms, business simulations, interactive applications to rehabilitation games.

InContext gives me the space to be entrepreneurial, for example, by continuously innovating and experimenting with new technologies. I like working with colleagues, converting abstract concepts into creative game solutions. These games are not only played for fun within organizations but enable our customers to accelerate employee development in order to achieve their business aims and ambitions.

Bram Jonkers

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Background

  • BSc. Game technology, Utrecht University (minor Game Design at the HKU, Utrecht)
  • MSc. Game & media technology, Utrecht University

Experience

ASML, Novartis, Eemhuis Amersfoort, Sint Maartenskliniek, Hogeschool voor de Kunsten (Art School), Global Game Jam, Utrecht University